2-hit, 200% elemental damage to all foes (Damage cap: ~415,000 per hit). Likewise, certain skills will be upgraded/replaced by a stronger skill when the weapon reaches a certain level. DMG of Sentence and Glory caps at 100%. Big damage to a foe based on number of Sabres and Katanas equipped (Damage cap: ~1,160,000). Ghandagoza (Summer) won't multiattack, Albert won't ever attack once. Mysterious skills, a type of EX skill from IDOLM@STER collab weapons, are boosted by the, Skill Name: Might, Essence, Sweep, Gauntlet. All allies attack without using up a turn. 3% chance to dodge and counter, whether it is small, medium, or big. Increases ATK for characters of the skill's element (and race or weapon-specialty for certain skills). A few weapons use "your" within the skill to directly address the player, as in. The skill level can be raised before that point. Skill Level Obtained Cooldown Duration Sub Description; One with the Blade: 1: 5 turns: 3 turns: No: Gain Clarity of Mind and 50% / 50% Critical Hit Rate Up. Unite and Fight Ex+, story events, etc).Its CA provides 10% charge bar as well as 30% CA DMG Up and 10% CA DMG Cap up to the party. 300% elemental damage to a foe in Overdrive. The founder of alchemy travels the skies as she brings perfection to new heights. DMG Cap Up (Stackable / Max: 45%), https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/113303, http://gbf.wiki/index.php?title=Class_Skills&oldid=401418, Status System: Check Healing Boosted (Stackable), Status System: Check Healing Cap Boosted (Stackable), Creative Commons Attribution-NonCommercial-ShareAlike. Boost to buff strength based on numbers of parties. DMG Cap. 4★ This is the call for the 4★ version of this summon. 54 votes, 59 comments. Upon MC using a charge attack: 200% Elemental damage to all foes (Cap: ~300,000). Race Officially called "Type" in-game. 5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit). With this effect, allies' and foes' debuff resistance is lowered and foes' special attack DMG is boosted. HP reduction % is additive between weapons and caps at 70%. Capped at 50% for weapon skills of the same category. This naturally also requires the weapon to be uncapped enough to reach that level. Uses the main hand's element if the target is non-elemental. 300% elemental damage to one enemy. DMG cap are boosted (Can't … 200% elemental damage to a foe (Damage cap: ~420,000) and inflict 3 stacks of. Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP), Success rate of sword energy effects on one-foe attack is boosted, ATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed), DEF is lowered (Stackable / Can't be removed), Deals 4-hit superior elemental DMG to random foes upon dodging, Recovers once from a knockout while in effect, Attack specs are boosted based on Execution lvl (Max: 10 / Can't be removed), Takes DMG at end of turn / Attacks are restricted by chance, At end of turn: Foes' charge diamonds fill by 1 if a charge attack has been used / 40% boost to all allies' charge bars if a special attack has been used, Deals multiattacks / Absorbs all allies' charge bars and boosts caster's charge bar at end of turn (Can't be removed), Multiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed), Allies positioned after you will copy your attack, 15% C.B. Consume up to half your maximum HP to gain (Consumed HP × 50%) (up to maximum missing). HP reduction is constant regardless of skill level. Gain Skill DMG Up Skill DMG is boosted Duration: 3.5 turns Applied during the attack phase. Cap Up skills can be combined across different sources. 2 Graphos's Teachings DMG taken turns into water DMG / C.A. This gun was made in the name of the giant fish that attacks without warning. will result in a 50% + 50% + 30% = 130% critical damage. Each party uses 1 main weapon and up to 9 sub weapons. ID: 3040318000: Char ID: 3172: Uncap Limit: Blush Value A value between 0 and 3. This page was last edited on 11 February 2021, at 13:33. Can't be used on characters with less than 20% of their max HP. Medium increase to Double Attack and Critical Hit Rate. The Hollowsky Bow‘s CA provides a 5% DMG Cap Up and 60% Chance for 30% Crit DMG buff to the party for 3.5 turns.The Crit buff is slightly redundant as you’ll likely be running 5* Song for 100% Crit to activate the Supplemental Damage skill of the Bow – 30k Supplemental Damage on Crits for Bow/Gun characters. When performing inheritance using a weapon with the same name, the base weapon will inherit the weapon lvl, skill lvl, and uncap status of the source weapon. Lvl Status Effect 1 Graphos's Teachings DMG taken turns into water DMG (Can't be removed): Convert elemental damage taken to Water damage. This is colloquially referred to as the "weapon grid." The skill level will carry over in this case. The Party screen provides some insight through an \"Estimated Damage\" panel, which is becoming more and more precise, and now On the next turn, it'll have 3 … Most weapon skills have 2 parts: the base skill, and the skill level. One of the Twelve Divine Generals and guardian of the north-northeast, this Divine Ox loves to look up at the sky as she dreams of romance. Increases the damage of Charge Attacks, but not the Charge Attack cap. Supplemental damage, such as Supplemental DMG DMG dealt is supplemented and Everbane Boost to DMG taken / HP is lowered on every turn (Can't be removed) Local status effect is applied additively to each damage instance. The Healing Cap Up of the Omega modifier caps at 300%. A character's lore, appearance, and other factors do not affect this attribute. 300% elemental DMG to a foe (Damage cap: ~440,000). DMG based on how high HP is and 30% Boost to C.A. This page was last edited on 6 January 2021, at 11:09. AX skill effects and effect rates are fixed from the start and cannot be changed by upgrading the weapons or inheriting weapon levels. 3 Graphos's Teachings DMG taken turns into water DMG / C.A. Weapon skills are expanded from Awakening Blade. Small/Medium boost to ATK and Critical Hit Rate. 700% elemental damage to a foe (Damage cap: 820,000). Turn-based damage is based on an foe's maximum HP (Cap: 100,000), at 1, 6, 11, and 21 gear uses the damage cap increases by 100,000. if Pillory is already in effect when a gear use threshold is passed, the damage cap increase will not be applied until the next application of Pillory. Enmity increases ATK in proportion to the percentage of missing HP. Skill DMG Cap Up weapon skills stack additively, but are subject to both individual and shared caps depending on group. Eagle Reversal: EMP (30) 6 turns: 2 turns-Gain Counters on Dodge/DMG. (Strength: 500%) No More Doubt: EMP (40) 7 turns: 1 turn-Gain Tri-Slash. Restore all parties' HP. Increases the rate of double and triple attacks. Boost to charge bar if HP is full. : Style: Specialty This character gains 20% more ATK from weapons of this type in your grid. 300%-400% elemental damage to all foes (Damage cap: ~420,000). Special DMG Cap Modifiers (%) Raw DMG: 2,000,000: Raw DMG: 9,000,000: Raw DMG: 10,000,000 500% elemental damage to a foe in Overdrive. There are some skills that require the weapon to be a certain level. The wording on these may vary. Cannot increase secret gear uses above the maximum limit at the start of the battle. To the people of Yudhisthira Island, the giant fish is a symbol of invincibility, and the Druga Pirates one of stubborn guts. Big elemental damage to a foe with a debuff. Zion's Garrison: Big boost to DEF as Light allies' HP decreases Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. Icon Name Obtained Effect ; Four Primarchs' Wings : Lvl 1: 30% Bonus DMG effect of each stolen element. Female: Voice Actor AX skills have associated minimum and maximum values.[72][73]. Call forth the power of the tetra-elements to cast a spell. For the SL15 Medium graph, refer to the image at the bottom of, For the SL15 Big graph, refer to the image at the bottom of. Take 7% of Max HP damage per turn (Damage cap: 800). Refer to individual weapon pages to determine if that weapon has such a skill. Event weapons often fall into this category. Generally identified under the Class Champion Weapon Skill banner: Weapons that have AX skills are indicated by a special icon. Increases the HP for characters of the skill's element. Increases ATK and deals turn-based damage to applicable allies based on max HP every turn. 400% elemental damage to a foe (Damage cap: ~700,000). 200%-250% elemental damage to a foe (Damage cap: ~420,000). DMG is boosted (Can't be removed): 50% boost to C.A. MAX HP: 1140 : MAX ATK: 9500 : Element: Race Officially called "Type" in-game. Restore 10% of all allies' HP (Healing cap: 1500). Elemental damage to all enemies and inflict. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. Sephira Tek weapon skills stack additively with Omega weapon skills instead of activating independently. All other allies gain. Restores 150 + 25% maximum HP to all parties (Healing cap: 2400 [1000 for other parties]). Reduces damage taken from specified element, 1% reduction per skill level up to SL15, 17.5% at SL20. The number of AX skills, their effects, and effect rates are decided at random. The secondary skill is assigned from a pool of four effects defined by the weapon's primary skill. Glory is an improvement over Sentence and also affects Charge Attack specs. 30% boost to Unique ATK, 100% boost to DEF, guaranteed double attacks, 50% boost to C.A. Boost to [Element] allies' damage and damage cap against weak element enemies. Hellfire: Massive Fire damage to a foe. Some skills affect only the Main Character. Large/Massive ATK modifier, but reduces HP by 10%. For example, say you learned Rage after getting your Fighter to level 10. About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery SkillsAbout | Raising Weapon Skills. 5-hit, 100% elemental damage to random foes (Damage cap: 4-hit, 200% elemental damage to a foe (Damage cap: 300% elemental damage to all foes (Damage cap: ~630,000). DMG, and 30% boost to C.A. Skill Type Based on skill border color Effect; Damage-type (Red) Gain 20% Bonus Earth DMG Deals bonus earth DMG for one-foe one-ally attacks Strength: 20% Duration: 2 turns. Applies to. One of the following based on the element superior to your main weapon's element: Double attack rate is lowered (Can't be removed), Triple attack rate is lowered (Can't be removed), Double attack rate is boosted / Triple attack rate is boosted. Elemental damage based on charge bar to a foe. Honor gained from winning event battles is increased by 10%. For weapons with maximum levels of 100 or lower, the maximum skill level is 10. Reduces damage taken from the element that has advantage against the matching element, 2% reduction per skill level. Assorted skills that either don't fit into the categories above or don't have unique icons to convey their effect. Massive Earth damage to all foes. 300% elemental damage to all foes (Damage cap: ~660,000). Increases damage cap by 1% for each weapons of its type in the grid. These skills give stat bonuses to certain types of characters, or provide other bonuses based on the skill. 9T 9 turn cooldown. The base skill has a fixed effect, such as "% boost to allies' ATK," and the skill level amplifies the effect by increasing that base percentage. This is What I Live For : Lvl 1: Can't restore HP. It is used exclusively for Nina Drango's skills. 300% elemental damage to a foe (Damage cap: ~630,000). All allies gain 60% Skill DMG Up Skill DMG is boosted Strength: 60% Duration: 3 turns. Restore HP to all parties (Healing cap: 3000 [1500 for other parties]). : Gender Gender is a character attribute used for game mechanics. Unlike ATK Up skills, HP Up skills are additive between Normal, Omega and EX. This proud defender of order dons a one-of-a-kind costume, transforming into a girl most magical if not only for a brief role. Elemental ATK from Progression skills caps at 75% total. Blessing I amplifies final damage by 10%. 50% Skill DMG Up; 20% Skill DMG Cap Up; Silvery Snow Water ATK is boosted / Skill DMG is boosted / Maximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed) Duration: 6 turns is applicable for Europa's Heavenly Allure Increase all allies' 'Boost to Water ATK' effect by an additional 30%.. (Damage cap: ~640,000.). Skill Level Obtained Cooldown Description; Ascetic Stance: 1: 5 turns: Gain Counters on Dodge/DMG.Raise Martial Prowess level by 1.: True Strike: EMP (35) 5 turns: 4-hit, 200% Elemental damage to a foe (Cap: ~180,000 per hit) and remove 1 buff. Knight Captain: 1: 20% boost to skill damage and 10% boost to skill damage cap for sabre-specialty Fire allies. All allies gain Strength. Damage increased to 400%. The main weapon dictates the element and charge attack of your main character, but weapon skills on all weapons in your grid are always active (apart from a few exceptions specifically stating so) and will strengthen all applicable characters in your party. A character's lore, appearance, and other factors do … Omega and Optimus summons do not boost the chance to dodge, but does boost the damage. Skill Name: Clarity, Truce (part of skill). Speed up caster's charge bar / Boost to hostility. You are limited to selecting 1 (one) EX Skill. The level 100 skill enhancement does not require completing a fate episode. Cosmos Weapons have two skills derived from their weapon type. Resurrects one party member at 25% Max HP and places them in sub slot 1. Weapon Skills; Exceed: Fire allies gain ATK Up (Stackable) ATK is boosted while active (Stackable) Duration: 3.5 turns Applied during the … When using multiple Progression skills, the 75% cap can be reached before each skill reaches its individual maximum. Weapons with lower weapon lvl, skill lvl, and uncap status than that of the base weapon cannot be used as source weapons for inheritance. (200% otherwise). Great elemental damage to a foe based on the number of buffs and debuffs the foe has (Damage cap: ~580,000). 400% elemental damage to a foe (Damage cap: ~630,000). Gain 50% Skill DMG Cap Up Maximum amount of skill DMG that can be dealt per hit is boosted Strength: 50% Duration: 1.5 turns Applied during the attack phase. Hype is a unique ATK modifier and stacks with all other ATK buffs. Gain Skill DMG Up Skill DMG is boosted Duration: 3.5 turns Applied during the attack phase. Bonus damage from each source of critical hit is additive. The ally with the highest remaining HP takes one-ally attacks in your place, On next skill cast, both spear and axe effects activate, ATK is greatly boosted based on how low HP is, DMG for one-foe attacks and counterattacks is amplified, Next charge attack switches to the auxiliary weapon's charge attack (Can't be removed), A sabre or katana of the same element as the main weapon equipped in the top-left slot of the sub weapon section, Charge attack DMG cap is boosted (1 time), Can deal big bonus DMG when DMG dealt in one turn reaches a certain amount, Every turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0), Number of Order of the Heavy Cavalry's counterattacks is boosted / Deals maximum number of counterattacks while in effect (Can't be removed / Ends upon taking DMG 2 times), All allies' multiattack rate is boosted (Can't be removed / Ends upon taking DMG 2 times), Counters upon dodging one-ally attacks or taking DMG, Attack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed), 100% chance to be targeted by one-ally attacks, DMG taken is supplemented based on number of debuffs, Removes all debuffs at turn end (Can't be removed), A magic circle possessing the power of fire (Max: 2 / Can't be removed), A magic circle possessing the power of water (Max: 2 / Can't be removed), A magic circle possessing the power of earth (Max: 2 / Can't be removed), A magic circle possessing the power of wind (Max: 2 / Can't be removed), A magic circle possessing the power of light (Max: 2 / Can't be removed), A magic circle possessing the power of dark (Max: 2 / Can't be removed). Following this table for example, a weapon with a primary may have a secondary skill assigned from the four secondaries to the right of it: , , , or . Your Final Breath Element Character Weapon Summon Skill Charge Attack Support Skill … Damage increases as HP increases. Lvl 1: ATK +1000 Total: ATK +3000 HP +1000 Speed up charge bar during one-foe attacks +1: Lvl 5: HP +1000: Lvl 10 ATK +1000: Lvl 15: Speed up charge bar during one-foe attacks +1 Increased cut to an enemy's mode bar if in Overdrive. Attacks made with elemental superiority have a chance to deal boosted DMG, Next ATK received will be ineffective for a fixed amount, Gamewith, Sentence Normal Big (Purifying Thunderbolt), https://twitter.com/Hecate_mk2/status/977343036383379456, https://twitter.com/Granblue_GW/status/972768727073570816, https://twitter.com/metalgaldra/status/972468950087778306, https://twitter.com/Hecate_mk2/status/1066231622217822208, https://グランブルーファンタジー.gamewith.jp/article/show/187438, https://twitter.com/Hecate_mk2/status/1265295353005260800, https://twitter.com/Granblue_GW/status/1271718399832285185, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/94206, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/72107, https://kamigame.jp/グラブル/ゲーム知識/スキル-守護.html, https://twitter.com/jpokiehl/status/1134833951170678784, https://twitter.com/Duran_grablu/status/1261630348133203970?s=20, https://グランブルーファンタジー.gamewith.jp/article/show/75167, https://twitter.com/Hecate_mk2/status/1211780285152391168?s=20, http://gbf-wiki.com/index.php?%A5%B9%A5%AD%A5%EB%B8%FA%B2%CC#z264b26c, https://twitter.com/Granblue_GW/status/1116356678939660288, https://twitter.com/Hecate_mk2/status/1117009131989159936, https://twitter.com/Hecate_mk2/status/1066219356894294016, https://kamigame.jp/グラブル/ゲーム知識/スキル-防御系.html#スキル「見切」, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/94207, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/85870, http://hiroxgbf.blog.fc2.com/blog-entry-7.html, http://greatsundome.hatenablog.com/entry/2015/12/09/230544, http://hiroxgbf.blog.fc2.com/blog-entry-31.html, https://twitter.com/Hecate_mk2/status/1121709516997795842, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/100413, http://hiroxgbf.blog.fc2.com/blog-entry-14.html, http://hiroxgbf.blog.fc2.com/blog-entry-21.html, https://twitter.com/kogare_a/status/979237818617573376, https://twitter.com/zekasyuz/status/914148563185131520, https://gbf.wiki/User:Midokuni/data/Healing, https://twitter.com/zekasyuz/status/994973819910541312, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/127301, https://twitter.com/zekasyuz/status/931568509817044993, https://twitter.com/Hecate_mk2/status/999467260161900544, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/218511, https://twitter.com/Hecate_mk2/status/981032506957811712, https://twitter.com/zekasyuz/status/984411538751537152, https://グランブルーファンタジー.gamewith.jp/article/show/136479, https://グランブルーファンタジー.gamewith.jp/article/show/143931, http://gbf-verification.blog.jp/archives/2902375.html, https://twitter.com/Hecate_mk2/status/982123409738842112, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/72023, https://kamigame.jp/%E3%82%B0%E3%83%A9%E3%83%96%E3%83%AB/%E3%82%B2%E3%83%BC%E3%83%A0%E7%9F%A5%E8%AD%98/%E3%82%B9%E3%82%AD%E3%83%AB-%E3%83%8F%E3%82%A4%E3%83%96%E3%83%AA%E3%83%83%E3%83%89.html#%E3%82%B9%E3%82%AD%E3%83%AB%E3%80%8C%E5%BF%85%E6%AE%BA%E3%80%8D, https://twitter.com/ViridisPatria/status/1232258318191583235, https://twitter.com/Hecate_mk2/status/1004236345311543297, https://twitter.com/zekasyuz/status/918265664611086336, http://gbf-verification.blog.jp/archives/5148364.html, http://binarysblog.blog.fc2.com/blog-entry-1.html, https://twitter.com/Hecate_mk2/status/1117394780109934592, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/86912, http://gbf-verification.blog.jp/archives/2126115.html, https://twitter.com/soufflex_/status/972514112268787712, https://twitter.com/Hecate_mk2/status/1117394778591612928, https://twitter.com/Hecate_mk2/status/981761219446038528, https://twitter.com/zekasyuz/status/1138774656008146944, https://twitter.com/zekasyuz/status/1077897021179261025, https://twitter.com/konmatsuge/status/1260560599089471489, https://twitter.com/zekasyuz/status/1018902289984057344, https://twitter.com/Hecate_mk2/status/1260209609869942784, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/180277, http://gbf-verification.blog.jp/archives/17607942.html, https://twitter.com/Hecate_mk2/status/1272335550679138305, https://twitter.com/TravelerGBF/status/1265956886899068928, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/253782, http://gbf-verification.blog.jp/archives/2126349.html, https://twitter.com/hecate_mk2/status/1121002222995644416, https://twitter.com/Hecate_mk2/status/853158899179855873, https://twitter.com/zekasyuz/status/943808223529680896, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/245175, https://twitter.com/ViridisPatria/status/1349743329471172611?s=19, http://gbf.wiki/index.php?title=Weapon_Skills&oldid=406033, Creative Commons Attribution-NonCommercial-ShareAlike. Possible to hit 100% by combining different categories of trium: Increases the maximum amount that is healed. Upon MC taking damage: Restore 20% of all allies' HP (Cap: 1000). Can't target MC. Boosts the stats of all weapons of the same type by 30%. Other weapons may use "(MC Only)" at the end of the skill description instead. A weapon can be generated with a primary AX skill or a primary and a secondary AX skills. Critical chance% between different skill types and other sources activate independently. Increase [Element] allies' DMG cap by up to 7% at SL 15. 400% elemental damage to a foe in Overdrive. DMG and C.A. Knowing your overall strength level isn't trivial in Granblue Fantasy. Multiple weapons stack additively for both dodge and damage. Allies' and foes' debuff resistance and foes' special attack DMG are modified as time passes, Hype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4). Buffs can't be removed once Sandalphon has all the tetra-elements. Increases the damage and damage cap of Chain Bursts. Skill Name: All That Glitters Are Apples. When main weapon, reduce all allies' DMG taken from. (Uses 40% of charge bar.) Stat boost (applied only on the turn of the attack): Caster debuffs will still be inflicted after reviving if affected by, Cannot be used unless Cat's Meow is active, Will not trigger Cat's Meow debuffs upon removal, Only consumes charge bar necessary to reach maximum (15). DMG. Cuts one enemy's mode bar if they are in overdrive. Switch positions of any two allies of your choice. DMG Cap. Boost to caster's dodge rate and multiattack rate, Restore remaining times secret gear can be used by 1 (Consumes 10, Distribute charge bar to all other allies. All allies gain 60% Skill DMG Up Skill DMG is boosted Strength: 10,000 Duration: 180 seconds and Wisteria Poison When the foe uses a special attack: Plain DMG to all foes (Can't be removed) Base Accuracy : Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy) Duration : Indefinite Local status effect . Debuff-type (Blue) Equal amount of magic circles will be consumed if the condition is fulfilled. Blessing III amplifies final damage by 23%. All of the characters of the matching element begin the battle with a defense buff that lasts 8 turns. Damage cap increased to ~630,000. On the next turn, it'll have 1 turn remaining. [Divine Protector of the Godly Realm] This title is an unofficial, amateur translation. If you were to change your job to Ranger, you can set your EX Skill to Rage, so you can use it while you are a Ranger. Support Skills Does not work from the backline unless explicitly stated. Different skill types (Normal, Omega, EX) are additive within their type, but multiplicative between types. On the next turn, it'll have 3 turns remaining.. Call forth the main weapon's hidden power. One of the following based on the element inferior to your main weapon's element: Elemental DMG from foes turns into fire DMG, Elemental DMG from foes turns into wind DMG, Elemental DMG from foes turns into earth DMG, Elemental DMG from foes turns into water DMG, Elemental DMG from foes turns into light DMG, Elemental DMG from foes turns into dark DMG, Attacks and special attacks have a chance to miss, All allies' multiattack rate will be boosted upon foe's special attack activation. The Power of One. Each skill instance comes with its individual maximum amount. Recover HP each turn. Healing amount is affected by Master and Level Bonuses. Restores 100 HP + 20% maximum HP to all parties (Healing cap: 1800 [750 to other parties]). Each character skill also has a damage cap, but the cap varies based on the individual skill. (Healing cap: 2500 [1150 for other parties]. DMG and C.A. MC absorbs 5% charge bar from all allies at the end of each turn. The Cosmic Weapon itself counts towards the skill. All of the characters of the matching element begin the battle with a defense buff that lasts 8 turns.
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